Each tower type can be improved three times before the player must choose between two final upgrades with their own distinct abilities. Slaying monsters gives the player gold, which they can use to buy more towers or upgrade existing ones. Each tower type has its own distinct strengths, such as artillery being more effective against grouped monsters, archers better at targeting flying threats, and barracks training soldiers that attack in melee and slow down enemies. The player can choose between four types of towers to place: archers, mages, artillery, and barracks. To prevent enemies from reaching the end, the player must purchase defensive towers at set points around the road to attack any incoming monsters. Levels are composed of a number of pre-set roads that enemies march across, and the player must defeat them before they reach the end of the path and drain lives to cause a game over. The player takes control of a general serving under King Denas of Linirea, who must defend the land from an onslaught of evil monsters. Kingdom Rush is a tower defense game set in a medieval fantasy setting. The game was released for the Nintendo Switch on July 30, 2020. On November 22, 2018, Ironhide Studios released a sequel, Kingdom Rush Vengeance, in which the player plays as Vez'nan's servant, helping him regain his throne. It was released on PC on October 18, 2018. The third installment of the franchise, Kingdom Rush: Origins, was launched on November 20, 2014. A sequel, Kingdom Rush: Frontiers, was released on June 6, 2013. Kingdom Rush is a tower defense game developed by Uruguay-based Ironhide Game Studio and published by Armor Games, released as a free flash browser game on July 28, 2011, on iPad on December 19, 2011, on Android in May 2013, and a Unity port in January 2014 via Steam. 2011 video game Kingdom Rush Tower Defense Game
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